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Blog Post:
Kinect and WPF: Skeleton tracking using the official Microsoft SDK
Vangos
It's official! Microsoft released its Kinect SDK we have all been waiting for! Kinect SDK offers natural user interaction and audio APIs. It can also be used with the existing Microsoft Speech API. Today we'll see how to create a WPF application performimg skeleton tracking . Not a surprize...
on
Fri, Jun 17 2011
Blog Post:
Kinect and WPF: Complete body tracking
Vangos
It's time for a really interesting and useful Kinect tutorial. We'll see how to achieve full body tracking using Kinect sensor, OpenNI library and Windows Presentation Foundation. I found OpenNI C# samples a little messy, so I decided to develop a .NET 4 wrapper library which could be used...
on
Tue, Mar 15 2011
Blog Post:
Kinect and WPF: Painting with Kinect using OpenNI
Vangos
It's time for the second blog post considering Kinect and WPF. In the previous one, I show you how to obtain the raw and depth images from the Kinect cameras. This time, I developed a simple painting application in Windows Presentation Foundation (I implemented a "punch" gesture, too)....
on
Sat, Feb 12 2011
Blog Post:
Kinect and WPF: Getting the raw and depth image using OpenNI
Vangos
It's time for the first Kinect tutorial! In the upcoming blog posts, we'll see how to use the managed API provided by OpenNI and NITE in order to build our own Natural User Interface applications. OpenNI and NITE are two great libraries, offered by PrimeSense, which let us access lots of cool...
on
Fri, Jan 28 2011
Blog Post:
C# Text-to-speech & Voice Recognition (videos)
Vangos
Την Τετάρτη 17 Μαρτίου 2010 πραγματοποίησα παρουσίαση στο Οικονομικό Πανεπιστήμιο Αθηνών σχετικά με τη χρήση του Windows Speech API μέσα από managed περιβάλλον. Για τα demos χρησιμοποιήθηκε η γλώσσα C#, ενώ το γραφικό περιβάλλον έγινε σε WPF. Ευχαριστώ θερμά το Venus Forum (την online κοινότητα των φοιτητών...
on
Sun, Mar 21 2010